Swiftness does not stack intensity with most other effects that increase movement speed. The duration shown for an intensity-stacking effect is from the source with the greatest duration. For the sword Mystletainn, see Mystletainn. The number of applications of the effect is indicated by a number in the bottom right of the effect icon. Yes I haven't tested it either I wanted to know for this farming spot sucks popping it every 3 minutes wish I could use like 10 and get 30 minutes worth of it would ve really nice but I doubt they made the game dor them to stack like that farming would be to good for the pickled fowl. Gladiator's Blade is a skill that accelerates the user's special skill cooldown with each strike should their Attack be higher than that of their target. Skills such as Spd/Def Tempo 3 and Spendy Scimitar will neutralize effects that grant "Special cooldown charge +X" to the foe. Missiletainns cooldown count changing effect will not trigger if the unit is inflicted with False Start. Gladiator's Blade (Japanese: Gladiator's Blade) is a weapon skill in the sword category which debuted in Fire Emblem Heroes. ![]() This means that if a unit has two "Special cooldown charge +1" effects from two different sources, the battle will play out as if only one "Special cooldown charge +1" effect is active.If used alongside another source of "Special cooldown charge +X", only the higher of the two charge increases will apply.The "Special cooldown charge -X" effect will only take place when the user attacks.The effects will only stack when the foe attacks and the cooldown will go down without penalty or bonus. Scarletite shields grant ice resistance 5 and a +2 bonus on Reflex saves against effects that deal ice damage these bonuses do not stack with any other.For example, if a unit is affected by both Guard and Accelerate Special, the effects will stack and the cooldown will go down without penalty or bonus.The "Special cooldown charge +X" effect will stack with the "Special cooldown charge -X" effect.This is true regardless of who initiated combat. Only attacks performed by the foe have the "Special cooldown charge +X" effect. Dimitri is, imo, by far the best unit, I dont really have to explain, def based repel with no hp limit qr included, dc weapon with mystletainn effect.For example, if a unit is affected by both Guard and Accelerate Special, the effects will stack and the cooldown will go down. The 'Special cooldown charge +X' effect will stack with the 'Special cooldown charge -X' effect. Special cooldown charge granted even if foe's attack deals 0 damage.) Only attacks performed by the user have the 'Special cooldown charge +X' effect. and can stack with debuffs for an even greater effect. Grants Special cooldown charge +1 per foe's attack during combat. Eldigan and Ares Dark Mystletainn has the same effect, except it deals +7 damage instead. ![]() Accelerates Special trigger (cooldown count-1).
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